

If this had been implemented and the weapon had the 2-star Rapid legendary effect, its fire rate would have been roughly 1161.

It is clear due to the number of available mod slots that many more mods were planned for the MG42 than were ultimately implemented.The second modification unlocked exclusively through scrapping is the muzzle brake, which is both known and equipped by default, making it pointless to attempt to unlock it. Despite the weapon displaying an " mods unlocked" the "Prime receiver" is the only mod that exists separate from the base item.In third-person view, no casings nor belt links are ejected by the machine gun when it is fired.Despite being a belt-fed machine gun, the player does not align the ammo belt to the receiver while reloading.Has a chance of being given as a reward for completing a daily quest.Some vendor bots may occasionally sell one.Can be crafted from any weapons workbench after the plan is obtained.Using the Heavy Gunner perks and Bear Arms is a definite must for this weapon.Įxception recoil control. 308 rounds would have to either be crafted via being boosted by the Ammo Factory legendary perk, purchased, or collected via the Converted munitions factory in large quantities.

If choosing to use this weapon, the required. For modifications, there is only one non-standard receiver option available. 308 ammunition is not commonly found in Appalachia, especially in large quantities. The light machine gun has a high rate of fire and high per-shot damage.

This light machine gun is a heavy gun that fires. After World War II, copies of the MG42 produced in the United States would be a semi-common sight in Appalachia. Designed from the start to be low cost and easy to build, the MG42 is an air-cooled, belt fed, open bolt, recoil-operated machine gun with a barrel capable of quick changes in the middle of combat. An alternative design for the squad light machine gun, the MG42 was designed during the later half of World War II in Nazi Germany.
